throatResistStretchV3 by sby

changed automax logic to include charcode loading changes to throat resistance



/*************************/
throatResistStretchV2 by sby

mod is now a persist mod, and has a button on the options menu to turn it on and off.
also has an option to save vanilla charcode to enable/disable the mod on a charcter basis, but this feature is set to off by default as this mod is usually not something you adjust for every character, and more likely that of you turn it on because you like the feature.
has option to change it so the defaultmode can be on if you just want to always use it. change defaultmode=1 if you want this

added some compatability fixes in charcode logic
added settings to change default charcode loading
changed some proxy logic for compatability
changed some logic to be rendered on penisout


/***********************/
throatResistStretchV1_4 by sby

bugfix, automax value was calcuated 4 times higher than should've

added persist options
added options to account for if users change the throat slider
added option to consider charcode loaded for max resist value



/*********************/
throatResistStretchV1_3 by sby

bugfix, increase of throat stretching variable only occurs when the penis is in her throat.




/**************************/
throatResistStretchV1_2 by sby

just converted this to use the as3compiler instead of a flash project file
 
 
 
 
 
/********************************/
 throatResistStretchV1_1 by sby
 
 just added a setting to update the throat slider to visually see the mod changing the value



 

/********************************/
throatResistStretchV1 by sby
written for loader 5.19a, uses 5.19a settings

this mod makes it seem like you are stretching out her throat by vigourous thrusting/holding a penis in her throat.
main features are visual throat bulge and dynamic throat resistance.

mod works by increasing/decreasing a variable called "vigourthroat". vigourthroat changes depending on vigour level and penis-in-mouth-distance.

some options are included to adjust how the variable is changed, and what it can effect.


 


 